Visiting UC Santa Cruz

I have spent the last week since GDC visitng Michael Mateas and Noah Wardrip-Fruin in the Expressive Intelligence Studio at UCSC. I am considering attending UCSC as a student in the DANM Master [...]

GDC: Day 5

Friday was the last day of GDC and my body clock had finally adjusted (more or less) to California time. Which means that I actually made it to a morning session (although not the 9am session). [...]

GDC Day 3

Things have been a bit of a blur, so I’ll just mention a couple of the highlights of day 3 of GDC. Wednesday morning I slept late, after staying up all hours at the IGDA party. When I did [...]

GDC: Day 2 continued

After our presentation, the rest of the day for me consisted of the IGDA ‘working lunch’ for academics and industry people, followed by Jesse Schells talk about his book and finishing [...]

GDC: Day 1

Yesterday and today I attended the pre-conference workshops at GDC. I’ve mostly been attending the Education Summit (at which I presented) but I also took the chance to hear some other [...]

Words on Tour

Words on Play is hitting the road – or rather the airways – for a six week tour around the US. First stop is the Game Developers Conference to present at the IGDA Education Summit. [...]

GDC Education Summit

Every year I like to try to turn my experiences in running my game design subject into some kind of conference paper. I find it useful to reflect on my teaching processes and game design is such [...]

AIIDE 08 Post-mortem

The best thing about AIIDE has to be the industry participation. In my experience, AI researchers are prone to a kind of hubris that expresses itself as “Here is a problem (in games or [...]