Games: Slurp (2010)

Slurp was developed with the UNSW School of Optometry as a hand-eye coordination game for testing children with amblyopia. The object of the game is to trace along the straw from the milkshake, [...]

Stories from The Road

I’m designing a zombie-survival card game with the working title The Road. It’s a semi-cooperative game. Your chances of surviving alone are small but the zombies are not the only [...]

Why should I care?

I know I’ve harped on this before but playing Fallout New Vegas has brought me back to a persistent problem in RPGs: motivating the main quest. I know I’m not the first to say that [...]