Global Game Jam

In January next year we will be running a Sydney meet of the Global Game Jam at the Powerhouse Museum. Forty developers, designers and artists will be spending a weekend at the PHM working round [...]


I have volunteered to hold the Australasian Interactive Entertainment Conference (IE2009) at UNSW this December. Here is the Call for Papers: [Please forward to your networks as appropriate. [...]

Press X now to Publish

As a CS academic getting into games, I am of course concerned with publishing legitimate research and having it recognised by the academic community. Every discipline has its established [...]

GDC: Day 5

Friday was the last day of GDC and my body clock had finally adjusted (more or less) to California time. Which means that I actually made it to a morning session (although not the 9am session). [...]

GDC Day 3

Things have been a bit of a blur, so I’ll just mention a couple of the highlights of day 3 of GDC. Wednesday morning I slept late, after staying up all hours at the IGDA party. When I did [...]

GDC: Day 2 continued

After our presentation, the rest of the day for me consisted of the IGDA ‘working lunch’ for academics and industry people, followed by Jesse Schells talk about his book and finishing [...]

GDC: Day 1

Yesterday and today I attended the pre-conference workshops at GDC. I’ve mostly been attending the Education Summit (at which I presented) but I also took the chance to hear some other [...]