Games: Slurp (2010)

 In Games, Uncategorized

Slurp was developed with the UNSW School of Optometry as a hand-eye coordination game for testing children with amblyopia. The object of the game is to trace along the straw from the milkshake, drawing the drink through as quickly as possible without making mistakes. A variety of levels were created depicting various animals and presenting different levels of difficulty.

Platform: Apple iPad using the Unity3D game engine

Robin Lee (Optometry Researcher)
Malcolm Ryan (Designer and Programmer)
Melody Wang (Art and Level Design)
Dan Graf (Art)

Playable at:

Research publications:

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