Can’t blog. Teaching.

Things are going to be quieter for a while as I am busy teaching my game design class, running the UNSW Game Deconstruction Group and trying to do some non-game research on the side.

Published in: on July 29, 2009 at 11:38 pm  Leave a Comment  

Books: What Video Games Have To Teach Us About Learning And Literacy

What video games have to teach us about learning and literacy.What Video Games Have to Teach Us About Learning and Literacy, by James Paul Gee

While this is indisputably a book about game design, it is not a book for game designers or even for gamers. At least not expressly so. Gee, a professor of linguistics, psychology and education, is writing for teachers and education theorists, describing the many learning principles (36 in all) that can be found in modern video games — and are often lacking, he claims, in our schools. So while in a sense the book is telling designers what they are already doing well, it is valuable to have this implicit wisdom analysed and set out as a set of explicit principles.

Published in: on July 15, 2009 at 7:01 am  Comments (2)