Books: Impro

Impro and Impro for Storytellers, by Keith Johstone Any designer who wants to talk seriously about the possibilities of storytelling through games really ought to have some experience with [...]

Understanding Games

On the Secret books thread I asked the question whether it would be possible to create a game which does for games what “Understanding Comics” does for comics. That is, a game which [...]

Books: Playing Politics

Playing Politics: The Nightmare Continues by Michael Laver This book is a rare little gem that deserves wider exposure in the game-design community. Written by a Professor of Politics, its aim is [...]