Books: Six Walks in the Fictional Woods

Six Walks in the Fictional Woods
Six Walks in the Fictional Woods,
by Umberto Eco.

In my recent review of Peter Rabbit I spoke about the dangers of “AI Arrogance” and the embarrassment of Narrative AI research that is done without an up-to-date understanding of narrative theory. Now I must confess that I am not as well informed in this area as I might be. I have attempted on several occasions to read some of the canonical books in this area (Booth, Genette, Brooks) and found them rather dry and hard going. Perhaps it is true of any creative discipline: there are those who are engaging authors and those who are skilled theoreticians.

Umberto Eco is the rare exception, (more…)

Published in: on June 19, 2009 at 1:02 am  Leave a Comment  
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Books: The Tale of Peter Rabbit

The Tale of Peter RabbitThe Tale of Peter Rabbit, by Beatrix Potter.

I know that this may seem like an unlikely title for game designers, but I firmly believe that anyone who wants to work in the area of Narrative or Expressive AI should become intimately familiar with this story and regularly ask themselves the question “Could my storytelling system possibly produce works as richly complex as this?” I’ve found it to be a valuable exercise in humility.
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Published in: on April 6, 2009 at 9:18 pm  Comments (9)  
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Have games will travel

I’m off to the USA next week to attend AIIDE and then visit people at USC. It’s 13 hours flying and I’ve got a great swag of books to take on the plane, so maybe I’ll even get some reviewing done while I’m travelling. And maybe I’ll post a photo or two along the way.

Published in: on October 17, 2008 at 7:51 am  Leave a Comment  
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